the ALCHEMY index
CINDER
VIEW_CINDERMOIRÉ
VIEW_MOIRÉTwo combs, sliding through each other, and the moment they cross is silence. MOIRÉ is a real through-zero flanger, the kind where the wet delay sweeps past the dry signal instead of stopping short of it. Twice a cycle the two paths land on top of each other and cancel, and the whole track drops through a hole in itself.
Crossing zero costs latency, and this is where flangers usually start lying. Switch THRU-ZERO on and the footer tells you exactly what it cost, and reports that figure to your DAW so every other track stays in sync. Switch it off and the dry path runs live at genuinely zero latency. Two honest modes, and the plugin tells you which one you are in.
VESTIGE
VIEW_VESTIGEThe delay is inside the room. VESTIGE is a stereo algorithmic reverb whose echo tap sits between the pre-delay and the diffusers, so every repeat re-enters the room as a fresh strike rather than arriving as a delay bolted on in front of it. Four engines, a tempo-locked regenerating echo with its own tone control, and a tank you can freeze. Zero latency.
Four mutually incommensurate delay lines are mixed by a Householder matrix, each carrying its own nested allpasses so echo density grows per circulation instead of arriving flat. Decay runs in three independent bands, and the damping filter sits inside the loop, so highs can only ever die faster than mids, never slower.
CONCORD
VIEW_CONCORDA chorus built around one shared cycle, not several unrelated ones. Every voice is the same LFO, offset by its own share of the loop and detuned outward from centre. VOICE BRAID, the display at the centre of the panel, is not a level meter or an animation, it is the delay line, drawn. The moment every voice's delay lines up is the moment the name is about.
Read left to right, the braid is one full LFO cycle. Read front to back, it is pan. Read up, it is delay time: the ribbon's height at any point is exactly what that voice is doing to the signal at that instant. Nine cross-ties read every voice at the same moment, and where they pull tight the voices agree.
GIRE
VIEW_GIREGIRE is a phaser you choose the circuit for, not the stage count. JFET, OPTICAL and DUAL are three whole networks: how many allpass stages, how they are tuned against each other, how the control signal reaches them, and how the components disagree. The stage count lives in the DSP where it belongs, shown in the panel, never sold as a knob.
A gyre is a rotation slow enough that you never see it close. At the bottom of the rate range GIRE takes thirty-three minutes to come back round, movement you feel across an arrangement rather than hear as an effect.
EUCLID
VIEW_EUCLIDA stereo processor built on one plane. Every frequency bin in the music is a point on that plane: its horizontal position is log-frequency measured against ORIGIN, its vertical position is how wide it already is. One geometric transform moves every point at once.
The transform runs in one pass: shear, then scale, then rotate. Both coordinates come back out as sound. The new height becomes that bin's Side share, so a point's height is its width. The new horizontal position becomes its delay tap, so its place along the frequency axis is its time. Width and echo are not two effects side by side. They are two readings of one point.
The field on screen is not a visualiser sitting over that. It plots the real post-transform coordinates and the real per-bin energy, taken from the live path. It invents no particles and draws no trails. When the field tilts on screen, the field tilted.
TECHNICAL_SPECIFICATIONS // ALL SIX MODULES
Six modules, $25 each with code ALCHEMY50.
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